![]() ![]() No particular reason, I just think it would be fun. Last but not least, and this only applies to Surtha Ek, but I think he and he alone should get access to chaos chariots from every chaos roster. It should be perfectly viable for him to wander around the whole world without it being a big deal if his home gets wrecked by the ordertide.Īlso, more lord variety would be nice! I would love it if Norsca got a shaman lord. Individuals strong enough to walk that path emerge only occasionally: Marauder Champions, who fight and kill with more skill and ferocity than their. Wulfric should have shipbuilding like the Vampire Coast lords and the Dark Elf Black Ark admirals. The ultimate ambition of a Marauder is to die fighting under the gaze of the Dark Gods, or otherwise become worthy and powerful enough to travel to the far north to face their judgement directly. A norscan army near one of those totems should also get a massive boost to replenishment, but maybe they already have that, Im not sure.īeing especially favored by any one of the Chaos Gods should bring more special bonuses, and it should give you limited access to their roster. Making a garrison at one of the totems a lot bigger should be possible, but it should also cost a lot of money. The small size of the garrisons would prevent the whole thing from being broken, but at the same time, resettling will not be a picnic either. When they raze enemy cities and build giant totems in their stead, those totems should automatically come with their own ( tiny ) garrisons to prevent easy resettlement. There are some issues - TW games are always a mixed bag, but for what it is worth. I'm hardly a TWH hardcore player, but I have about 250 hours logged into the second game and around 130 into the 3rd and for the most part, I'm pretty happy with it. Tell me why I've made the right/wrong choice. More building slots! There is no reason why they should have so few building slots. I bought Warhammer total war 3 on a whim yesterday. Marauders - Norsca Melee Infantry : Marauders are the rank and file of Norscan armies, perfectly placed in the centre of battle, bloodied weapon in hand. River trolls, stone trolls, chaos trolls, maybe even a few river troll hags. Trolls for the troll king! The ability for Throgg to recruit every possible type of troll if he wants. When they occupy enemy capital cities, those cities absolutely should come with walls if the AI has already built them, or if walls are an inherent part of those capitals. The battles were fought not only with hardware, but software as well. Still, I think they should be able to get basic palisades at the very least, and maybe some primitive defensive watchtowers. From what I understand, it comes back from the war against the Men of Iron. Red banner, all standing inside my territory with 20 stacks. On turn 14 I had the Vaer-something, Skaeling, and the one above doom keep. I actually became semi successful last night. I don't mind that they don't have walls in their regular settlements. By turn 5 Skaeling has invited every tribe around me to war and they bring 20 stacks down to my main base and wreck me. ![]()
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